Thursday, October 13, 2016

WH40K Sword

     For my first animation of the year I decided to my a sword in maya. I have been working on it for a few weeks now. This sword is still a work in progress but I decide to show a few things off right now.
     This is a screen shot from the actual 3d model in maya instead of the full rendered out version.
the hardest part of modeling this sword is blade and its angles for pulling it out of a rectangular polygon. Then you have to basically sharpen its angles and make it look like a real blade.

     Next came the handle which wasn't that hard but that is currently the part that i am on right now. its grip is just sort of a place holder. As of right now its it has come out pretty good.

     This image was father along in my sword. My favorite part of the sword right now are the wings that combine into one wing at the back.
   I will soon be adding a stand for the sword and I will also be adding multiple cameras that will rotate around and give 360 views. i have had a few set backs with maya but i will have them in the near future.